The Digital Literacy Training Program for Canadian Educators workshop provides an overview of essential digital literacy skills and key concepts of media and digital literacy, familiarizes ...
This lesson is part of USE, UNDERSTAND & CREATE: A Digital Literacy Framework for Canadian Schools. This lesson plan is part of the Break the Fake project. This project has been made possible in part ...
The Break the Fake: How to tell what's true online workshop will teach audiences four quick, easy steps they can take to spot misinformation and find out if something online is true or not. Designed ...
This section addresses the representation of men, boys and masculinity in the media. It covers topics such as media stereotypes of masculinity, how children see masculinity portrayed in media and how ...
Stay on the Path: Teaching Kids to be Safe and Ethical Online is a series of resources that aims to promote and encourage ethical online behaviours and digital citizenship with young people. Stay on ...
Understanding the connected world of kids and teens can be challenging for parents because adults don’t communicate online in the same way and are not necessarily using the same social media. Even ...
Digital literacy is a vital tool for education, employment and economic participation, civic engagement, and even health and wellness. It reinforces existing inequalities based on socioeconomic status ...
MediaSmarts is governed by an elected, volunteer Board of Directors, which includes representatives of leading media companies and stakeholder sectors, including education, libraries, and community ...
At MediaSmarts, our educational resources, public awareness campaigns, and policy recommendations are grounded in our original research. In collaboration with various partners, our research team ...
In this lesson students learn about the systems used to classify films, TV programs and video games. Students are asked to take a critical look at the criteria applied to classify these media products ...
“A lie can travel halfway around the world while the truth is still putting its shoes on.” (attributed, wrongly, to Mark Twain) The Internet may be the greatest information technology ever developed: ...
In the educational game 'A Day in the Life of the Jos', students in grades six to eight help the brother and sister team Jo and Josie with situations they encounter online as they go about a typical ...